Web Menu Beginner User Guide Manual

2012 年 11 月 11 日6520

Milonic DHTML Menu Beginner User Manual

Terminology

Menu refers to a collection of text/images

that make up a navigation tool.

Main menu is the first horizontal or

vertical group of menu items that will appear on the page.

Menu items are the components that make

up a menu. Each horizontal or vertical box is called an item and can contain

text and/or images.

Sub menus are

menus which are opened once pre-defined menu items are moved over or clicked

using the mouse.

Property refers to each individual variable

or attribute that makes the menu customisable. Examples are color, bgcolor,

bordercolor, separatorcolor.

Style is the name of the pre-defined

style that you intend to use for this menu. There are no restrictions to the

quantity of styles you can use per menu.


Introduction

The Milonic DHTML Menu is made up of 4 Javascript files; mmenudom.js, mmenuns4.js,

milonic_src.js and menu_data.js. This may sound complicated to novice or non-programmers

so this manual aims to dispel any complexities encountered and run through the

essential information providing examples along the way.

The manual is split into sections that mirror the order used in creating your

menu. You may find it useful to print out the manual before you begin so that

it may be used for reference or as a step by step guide.

Beginner

Manual Print Version


Download

Downloading the menu couldn’t be simpler, visit http://http://www.zjjv.com///download.php

and you’ll see our website will offer 2 download links, one in .zip format

and the other in .tar.gz format. If you have already purchased a license the

system will create the download with the license details built-in to the code.

Click to download the preferred format and save in a suitable location.

The downloaded folder should contain 11 files; 4 javascript files(.js), 4 text

files(.txt), 2 html files and an image(.gif). The text files contain installation

instructions and our Software License Agreement, we advise that you read this

and only continue if you accept its terms and conditions.


Installation

Installing the menu can create some problems however if you follow these instructions

it should go without a hiccup.

    Copy the files mmenudom.js, mmenuns4.js, milonic_src.js and menu_data.js

    to your web server. You can put these in a directory if you like but you will

    need to add details of your directory to the code in section 2 below.

    Inform your web pages that you want the menu to appear when they are loaded.

    To do this, you need to add the following JavaScript tags to your HTML page:

    <SCRIPT language=JavaScript src="milonic_src.js" type=text/javascript></SCRIPT>

    <script language=JavaScript>

    if(ns4)_d.write("<scr"+"ipt language=JavaScript src=mmenuns4.js><\/scr"+"ipt>");

    else _d.write("<scr"+"ipt language=JavaScript src=mmenudom.js><\/scr"+"ipt>");

    </script>

    <SCRIPT language=JavaScript src="menu_data.js" type=text/javascript></SCRIPT>

    The position of the above is not particularly important, but it's advisable

    to place these tags just after the <BODY> tag or in the <HEAD>

    of your document. This helps minimize the risk of a conflict with other objects.

    The order in which the tags appear IS important, and must be as shown above.

    It’s best to copy and paste to eliminate any mistakes.

    Load up your page with your web browser. If all is well, the menu should

    appear. If not, go over steps 1 and 2 again and ensure that all actions have

    been taken before you contact us.


Editing Your Menus

All menus are built using the default menu_data.js file that accompanies the

download. This is the only file you will need to edit in order to build and

design your menu for your own website or Intranet, etc. For this we recommend

a good quality plain text editor.

The menu_data.js File

Before we get down to the nitty gritty, let’s get acquainted with the

file we will be working with. Open up the menu_data.js file and have a look

at the javascript. At the top of the file there are 4 lines of code:

_menuCloseDelay=500

// The time

delay for menus to remain visible on mouse out

_menuOpenDelay=150

// The time delay before

menus open on mouse over

_subOffsetTop=10

// Sub menu top offset

_subOffsetLeft=-10

// Sub menu left offset

The first two lines control the time delay for menu opening on mouse over and

closing on mouse out. You will notice the default close delay is far longer,

this allows for navigating between parent and child menus without the menu closing

abruptly once your mouse moves off the parent menu.

The bottom two lines are used to apply an offset to a sub menu. An offset is

used if you do not wish to have submenus open directly underneath or adjacent

to the item that has opened it up.

Next in the code is where the style of the menu is declared:

with(menuStyle=new

mm_style()){

onbgcolor="#4F8EB6";

oncolor="#ffffff";

offbgcolor="#DCE9F0";

offcolor="#515151";

bordercolor="#296488";

borderstyle="solid";

borderwidth=1;

separatorcolor="#2D729D";

separatorsize="1";

padding=5;

fontsize="75%";

fontstyle="normal";

fontfamily="Verdana,

Tahoma, Arial";

pagecolor="black";

pagebgcolor="#82B6D7";

headercolor="#000000";

headerbgcolor="#ffffff";

subimage="arrow.gif";

subimagepadding="2";

overfilter="Fade(duration=0.2);Alpha(opacity=90);Shadow(color='#777777',

Direction=135, Strength=5)";

outfilter="randomdissolve(duration=0.3)";

}

The style contains all the color and size information for text, images, background,

borders, separators, padding etc. Each line has a different parameter and a

value. This is also where filters can be set, the last two lines indicate the

opening and closing filters for the menu. Above is one style, multiple styles

are used to vary colors between main and sub menus or menu items.

The rest of the file is made up of the main and sub menus data that forms the

complete menu. The code is split into blocks like this:

with(milonic=new

menuname("Main Menu")){

style=menuStyle;

top=10;

left=10;

alwaysvisible=1;

orientation="horizontal";

aI("text=Home;url=http://http://www.zjjv.com///;status=Back

To Home Page;");

aI("text=Menu Samples;showmenu=Samples;");

aI("text=Milonic;showmenu=Milonic;");

aI("text=Partners;showmenu=Partners;");

aI("text=Links;showmenu=Links;");

aI("text=My Milonic;showmenu=MyMilonic;");

}

This code represents the main menu, and contains all the information needed

for its creation. The style, position and orientation are all defined

at the top of the menu. Each line beginning with aI that you see represents

a menu item. Text= denotes the text that will appear in the item. Url= sets

the destination address for clickable menu items. Status= allows you to add

status bar text when you mouse over the item. Showmenu= declares the name of

the menu you wish to open when the item is in the mouse over state.


Entering Text Into Menu Items

Open up the menu_data.js file if it isn’t already open and scroll down

to where you see the main menu block of code (above). The text that appears

in each menu item is declared in each aI string where you see “text=Home;

To change the text simply delete the text “Home” between the equals=

and semicolon; and replace it with whatever you wish to appear in the first

menu item of the menu.

Save the file and load up your page with your web browser to see the change.


Adding/Deleting Menu Items

Each line starting aI in each menu block represents a menu item;

aI("text=Menu Samples;showmenu=Samples;");

so if you wish to add further items simply copy and paste an existing line of

code. This can then be edited to contain the information you need. Deleting

a menu item is just as simple, highlight the line that is surplus to requirement

and delete!


Adding/Deleting Menus

To add another menu copy and paste an existing menu, change its name and then

change the menu items to suit your needs.

Remember each menu will look something like this:

with(milonic=new menuname("Anti

Spam")){

style=menuStyle;

aI("text=Spam Cop;url=http://http://www.zjjv.com///;");

aI("text=Mime Defang;url=http://http://www.zjjv.com///;");

aI("text=Spam Assassin;url=http://http://www.zjjv.com///;");

}

In order to open the new menu, you'll need to add a menu item with a showmenu

declaration pointing to the name of your new menu. The menu example above is

opened from the anti spam menu item in the Links menu:

aI("text=Anti Spam Tools;showmenu=Anti

Spam;status=Anti Spam Solutions, as used by Milonic;");


Styling Your Menu

Changing The Text Color

In the menu style section there are properties called oncolor and offcolor.

These control the text color in the mouse on and off states. The default colors

are as follows:

oncolor="#FFFFFF";

offcolor="#515151";

This means the text will change from grey to white when you mouse over it. Now

replace the hex values with those below, save the file and load up your page

with your web browser to see the change.

oncolor="#000000";

offcolor="#FE0101";

Any hex values can be added here, we suggest a strong color contrast to easily

distinguish between the mouse on and mouse off states.


Make The Most of Your Fonts

The font used in your menu is often overlooked and can add distinction to the

style of your menu. fontstyle='italic'; is used

to make your text appear in italics and fontweight='bold';

is used to make your text appear bold.

Other properties such as onbold, onitalic and ondecoration add interest in the

mouseover state.

onbold=1;

onitalic=1;

Declaring onbold and onitalic (above) will make your menu item text bolder and

italic when the mouse is moved over them. The ondecoration property sets the

text decoration for all menu text in the mouseover state. Options are none,

underline, overline or line-through, enter the line below into the style section

of menu_data.js to see the result.

ondecoration='underline';


Changing The Background Color

As with the text color properties, in the menu style section there are properties

called bgcolor and offbgcolor. These control the background color in the mouse

on and off states. The menu demo colors are as follows:

onbgcolor="#4F8EB6";

offbgcolor="#DCE9F0";

This means each menu item background will change from light blue to dark blue

when you mouse over it. Try the colors below for a stark contrast:

onbgcolor="#FFFFFF";

offbgcolor="#000000";

Remember to save the file and load up your page with your web browser to see

the change. If you would prefer not to have a background at all simply delete

these two lines of code.



Borders

The properties involved with the menu border are:

bordercolor="#296488";

borderstyle="solid";

borderwidth=1;

The border can make a huge difference to the appearance of your menu. The color

of the border can be changed the same as the text color and background color.

Borderwidth declares the thickness of the border and the borderstyle is the

way in which the color appears. Solid will show a continuous solid border, other

options are; dashed, dotted, double, groove, ridge, inset and outset. Apply

changes such as these:

bordercolor="#515151";

borderstyle="dashed";

borderwidth=2;

See how dramatically different the menu looks, test the other borderstyles to

see whether they will suit the design you have in mind. If you would prefer

not to have a border at all simply delete these three properties and values

from your menu_data.js file.

The diagram above highlights how the on and offborder properties operate. Item

borders work in the same way as the menu border, however instead of using many

different properties to obtain your design you can use just one for the offborder

and one for the onborder:

offborder="1px solid #aaaaaa";

onborder="2px solid #000000";

See how the size, style and color are combined into one single property. Try

adding item borders to your menu style and see the difference it makes. Onborders

and offborders are generally used with a margin (see below) to allow extra space

around the item.


Margins

Margins are useful to add space around the outside of your menu items but within

your menu border:

To add a margin you’ll need to add the following property to each menu

that you wish it to appear;

margin=6;

So if you want a margin in your main menu the block of code looks like this:

with(milonic=new

menuname("Main

Menu")){

style=menuStyle;

top=10;

itemwidth=100;

alwaysvisible=1;

orientation="horizontal";

margin=6;

aI("text=Home;align=center;url=http://http://www.zjjv.com///;image=red.gif;");

aI("text=Milonic;align=center;showmenu=Milonic;image=orange.gif;");

aI("text=Partners;align=center;showmenu=Partners;image=yellow.gif;");

aI("text=Links;align=center;showmenu=Links;image=green.gif;");

aI("text=My

Milonic;align=center;showmenu=MyMilonic;image=blue.gif;");

aI("text=Search;align=center;image=purple.gif;");

}

Try adding the margin property to your menu with varying sizes and view how

different the menu looks with this "breathing space".


Separators

A separator adds definition between each of your menu items. In the demo you

have downloaded, the separator appears as a basic line which adjoins the border:

separatorcolor="#2D729D";

separatorsize="1";

There are many other properties which can add flexibility to your separators;

separatorwidth=’60’; declares

the width of your separator (this value must be smaller than the width of

the menu to be visible).

separatoralign=’left’;

declares the alignment of your separator (you must have declared a separatorwidth

that is smaller than the width of the menu to be visible).

separatorpadding=’2’;

will add white space either side of the menu item separator in both horizontal

and vertical menus.

separatorimage=’yourimage.gif’;

allows a custom image to be used instead of a standard separator line. Here

we’ve used a simple gradient (you must have declared a separatorsize

that is large enough to contaiual/separatorimage.gif">

separatorimage=’yourimage.gif’;

allows a custom image to be used instead of a standard separator line. Here

we’ve used a simple gradient (you must have declared a separatorsize

that is large enough to contain your image).

Separators can also be removed easily by deleting the separator properties.


Using Images

Images can be used to great effect and there are many ways images can be added

to your menu design. Declaring images in your style will make the images appear

in all menus that use the style. For more specific use of images they can be

added to each individual menu item (see page 7).

Subimage

In the demo we are using, the only images that appear are subimages, these are

the indicators that show there is a submenu available.

Above you can see that all the items except “Home” have submenus.

The position of subimages can be adjusted through the use of subimagepadding.

The default setting for subimagepadding in this example is 2. The property looks

like this:

subimagepadding="2"; and can be found

in the style section of the code. Try changing the value to 10, save the file

and view in your browser.

See how space has been added around the subimage and not around the whole item.

Changing the color, size or position of the arrow in a separate image and having

them swap between the mouse on or off state is a great way of highlighting your

selected menu item. The property that allows this second rollover image to be

activated in the mouse on state is onsubimage. Add the line of code below to

your style (substituting arrow_on.gif with the name of your file), save and

test to see how effective it can be.

onsubimage="arrow_on.gif";


Image

The image property enables you to add an image which will be placed to the left

of the text, so when it’s used in the style it’s ideal to insert

small bullet type images that punctuate each item.

To add an image copy the image to your web server or menu directory and insert

this line to your style:

image="yourimagename.gif";

Save the file and test in your browser, you should see that every item that

uses the style now has your image. You will notice that your image is placed

to the left of the menu item leaving no space between it and the border. This

may be a design feature you wish to keep or you may wish to add padding as we

did with the subimage.

The property responsible for this type of padding is imagepadding and is declared

by using the following line of code:

imagepadding="6";

See how the padding has been added around the image and not affected the height

of the menu item. The image and imagepadding properties can be added to your

style anywhere, here’s an example:

subimage="arrow.gif";

subimagepadding="2";

image="square.gif";

imagepadding="6";

overfilter="Fade(duration=0.2);Alpha(opacity=90);Shadow(color='#777777',

Direction=135, Strength=5)";

outfilter="randomdissolve(duration=0.3)";

}

To add a rollover or change of image in the mouse on state, simply add another

property called overimage to your style section. Here’s how it should

appear:

overimage=”yourimage_on.gif”;

As you can see above you can create subtle but effective definition between

images as they are rolled over.


Using Image in Menu Items

Using the image property in a menu item rather than the style allows greater

flexibility as each item can hold a different image.

We will use the coloured square example above to show how this can be achieved.

Note: we are not using subimages in this example for clarity reasons only.

To test this for yourself you will first need a number of different images,

if you haven’t got any suitable images to hand visit the image forum or

http://http://www.zjjv.com///forum/viewtopic.php?t=4602

and save some of the available coloured squares (right click, then Save Picture

As…).

The menu code you are working with will have the following menu item declared

in the main menu block of code:

aI("text=Home;url=http://http://www.zjjv.com///;status=Back

To Home Page;");

This represents the “Home” menu item, as we do not need the status

text for this example remove the text status=Back To Home Page; so you are left

with this:

aI("text=Home;url=http://http://www.zjjv.com///;");

Now we can add our image. First make sure all your images have been copied to

your web server or menu directory. Then add image=red.gif; (substitute red.gif

for the name of your file) to the end of the aI string (inside the brackets

between the semi colon and second quote) so it appears like this:

aI("text=Home;url=http://http://www.zjjv.com///;image=red.gif;");

Your image should now appear alongside the “Home” text in the first

menu item.

To review your image, save menu_data.js and view the menu in your web browser.

Add your further images in the same way, remembering to save and view the changes

each time you add an image. You may wish to add imagepadding if you are unhappy

with the spacing between the image and border, this is achieved in the same

way we did previously.

You may notice the text in your menu item no longer appears balanced, adding

the align property align=center; to your menu item will make it more central:

aI("text=Home;align=center;url=http://http://www.zjjv.com///;image=red.gif;");

Once you’ve added your images the main menu code should look something

like this:

with(milonic=new

menuname("Main

Menu")){

style=menuStyle;

top=10;

left=10;

itemwidth=100;

alwaysvisible=1;

orientation="horizontal";

aI("text=Home;align=center;url=http://http://www.zjjv.com///;image=red.gif;");

aI("text=Milonic;align=center;showmenu=Milonic;image=orange.gif;");

aI("text=Partners;align=center;showmenu=Partners;image=yellow.gif;");

aI("text=Links;align=center;showmenu=Links;image=green.gif;");

aI("text=My

Milonic;align=center;showmenu=MyMilonic;image=blue.gif;");

aI("text=Search;align=center;image=purple.gif;");

}

Creating images that rollover or change in the mouse on state is straightforward,

simply add another property overimage=white.gif;

to your menu item aI string so it appears like this:

aI("text=Home;align=center;url=http://http://www.zjjv.com///;image=red.gif;overimage=white.gif;");


All Image Menus

For those who intend to use only images and no text you can use the same method

applied to using the image property in menu items. The main difference will

be your style, very little style information is needed if you opt for an all

images menu.

Once you’ve created your images simply declare them in each menu item

to build your menu and style. Using only images in your menu design, gives you

full control over the shape and feel of the navigation tool. It means that designers

can be creative and do not have to adhere to the standard box type menu pattern.

Visit out all images

sample for futher details.


Background Images

The background images in the menu are controlled by the bgimage property and

allow you to add images that will sit behind the text.

The bgimage property can be declared in both the menu style and menu item in

the same way the image property is used. For identical background images in

each item (see above) declare the property in your menu’s style:

imagepadding="10";

overfilter="Fade(duration=0.2);Alpha(opacity=90);Shadow(color='#777777',

Direction=135, Strength=5)";

outfilter="randomdissolve(duration=0.3)";

bgimage="background.gif";

}

You can use a custom sized image to fit the exact menu item shape or you can

use a small image which will be repeated to fill each item’s space. To

place a different background image in each menu item declare the property in

the menu item aI string so it appears like this:

with(milonic=new

menuname("Main

Menu")){

style=menuStyle;

itemheight=31;

itemwidth=100;

alwaysvisible=1;

orientation="horizontal";

aI("text=Home;align=center;url=http://http://www.zjjv.com///;bgimage=disco_left.gif;");

aI("text=Milonic;align=center;showmenu=Milonic;bgimage=disco_mid.gif;");

aI("text=Partners;align=center;showmenu=Partners;bgimage=disco_mid.gif;");

aI("text=Links;align=center;showmenu=Links;bgimage=disco_mid.gif;");

aI("text=My

Milonic;align=center;showmenu=MyMilonic;bgimage=disco_mid.gif;");

aI("text=Search;align=center;bgimage=disco_right.gif;");

}

The code above informs the menu to use the three images in specific menu items,

disco_left.gif in the “home” item. The disco_mid.gid image in “Milonic”

“Partners” and “Links,” and disco_right.gif in the “Search”

item:

This property is great for adding intricate designs to your menu style without

having to incorporate text into the images for both the on and off state.

Background images can also be used to achieve rollover effects as the mouse

moves on and off each menu item. To do this you’ll need the overbgimage

property. As with bgimage, overbgimage can be declared in both the menu’s

style (to appear in all items using that style) and each specific menu item.

To test the bgimage and overbgimage effect at work you’ll need two different

images (preferably the same size). The best results are often achieved by using

similar images with subtle differences.


Menu Background Images

The menubgimage property is used to add an image to the background of the whole

menu rather than each menu item. This means it is ideal for adding texture to

a menu as the image can be repeated without having seems or joins in between

each menu item. It’s also useful for users who wish to use margins (the

area between the item and border) as it fills the entire space inside the border

not just the menu item area.


Adding more than one menu to a page

Many of our users use both a horizontal and a vertical menu on their websites

to help navigate their vast number of pages and add interest.

The first thing you’ll need to do is create a data file for your second

menu. To do this make a copy of your original menu_data.js and rename it menu_data_new.js

Then in menu.htm (or your web page that contains the menu) add an additional

call to your new menu_data_new.js file so the source code now looks like this:

<SCRIPT language=JavaScript src="milonic_src.js"

type=text/javascript></SCRIPT>

<script language=JavaScript>

if(ns4)_d.write("<scr"+"ipt language=JavaScript src=mmenuns4.js><\/scr"+"ipt>");

else _d.write("<scr"+"ipt language=JavaScript src=mmenudom.js><\/scr"+"ipt>");

</script>

<SCRIPT language=JavaScript src="menu_data.js"

type=text/javascript></SCRIPT>

<SCRIPT language=JavaScript src="menu_data_new.js"

type=text/javascript></SCRIPT>

Now to reposition your second menu. This is necessary because both menus are

placed at exactly the same point on the page so it will appear that only one

is present. Open up your menu_data_new.js file and scroll down to the main menu

section of the code. You should see a top value and a left value like this:

top=10;

left=10;

Change these values to reflect where you want the second menu to appear, for

example if you want it to sit underneath the original menu try these values:

top=60;

left=10;

Test your page in your web browser to see how the two menus work together on

the page.

As you can see, at the moment the menus are identical but that’s only

because the second menu’s data file is a copy of the original.

If you want your second menu to be vertical you’ll need to change the

menu’s orientation. To do this simply change orientation="horizontal";

to orientation="vertical"; in the main menu block of code. Now all

that’s left to do is to insert any differing text/link information and

style the new menu.


Inserting An Email Link

Most websites have to include a contact link on all pages, so why not place your

email link actually in the menu. This will free up some valuable space and make

your contact address more accessible.

Inserting an email link into the menu works in the same way as any link, only

where you would normally place url=http://http://www.zjjv.com//;

Purchase The Menu

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